Joris Bacquet, a multifaceted visual artist, has established himself as a trailblazer in digital art, particularly through his innovative use of artificial intelligence. His obvious pleasure in revisiting human nature in a close futuristic exploration draws new lines.
For Bacquet, AI is a medium that pushes the boundaries of visual, creative, and narrative expression. His approach, favoring visual research and experimentation, redefines the boundaries of art, demonstrating the transformative potential of AI in the hands of a visionary artist.
Bacquet's work reshapes our understanding of artistic possibilities, marking a new era in digital artistry.
The starting point of the series called ANNA LOG was to mix older analogic technologies like oscilloscope variations with AI to express the fact that technology is part of our daily life since the 70’s. Playing with body distortions or alter the reality in a creative way is not new, just visually the way technology interfere in our life is different but not the process by itself.
ANA LOG
Inspired by the Joker costume from renaissance days, Bacquet then started thinking about how he can make it contemporary by putting it more into the sportswear and fashion look & feel.
JOKER
The very energetic series WE FLY HIGH shows his fascination for fashion inspired by the eponymous title from Jim Jones where our AI artist imagines strong looks here again mixed with codes coming from sportive codes.
Enrooted in film direction, his latest film DEDALE updates a mythological fable and invites in a cinematic rather dark world where God is a sun and Icarus doesn’t dream anymore ...
DEDALE
Baquet's artistic versatility is further highlighted through his collaborations with luxury brands like Issey Miyake and Dior, and his AI-assisted narrative music video « INFINITY », the very first music video using AI in a narrative way with the artist Azelphara which received accolades at the Berlin Commercial awards. This work prompts viewers to ponder the role of the 'creator' in the era of advanced technologies.
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